First Alpha Launch!


Today marks the release of the very first version of this game! I'm very excited and proud to have even this incomplete version out in the world. The playtest contains:

  • 7 Classes
  • Power and Weapon Upgrades for campaign-long advancement
  • Basic setting and lore info (more of a vague suggestion of a world than anything)
  • Example enemies and suggestions on how to run combat

I'm hoping to start getting some people playing it and bringing in that playtest feedback. The email to send any playtest reports or feedback to is on the main page, as well as in the pdf.

Besides any refinements to the current material, I'm looking to add more of pretty much everything: more classes, more detailed world info, a campaign framework, and rules for mission generation.

Thanks for checking it out and I hope you enjoy!

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